Tristan Cole [elocnat]

Currently in Development


#UntitledDrivingGame is an upcoming combo based stylized driving game with multiplayer elements built in UE4.

You can find all my games at

Released (Prototyped or Completed)

Pickup Truck WTF

Pickup Truck WTF is a racing game built in UE4 that I prototyped in a couple weeks. It features singleplayer & multiplayer (local only, no central server) modes with 2 tracks & 2 characters with 4 tricks.

An off the wall racing game where players control a character riding a mini truck doing crazy tricks and dodging obstacles while barreling towards the finish line!

Pig Poppa

Pig Poppa is a VR FPS/graffiti gamejam game built in Godot. I created it in under a week for the Godot Wild Jam #22 (June 2020).

Your goal is to collect all the hidden spray paint cans littered around the level & paint over the statues while killing any angry little pigs that get in your way.


Off-Killter is a browser-based VR "puzzle" gamejam game written in Javascript/HTML that I prototyped for VR-Jam 2020 & then further developed for submission to Community Jam.

Playing as a QA tester at Killter Innovations, your job is to spot defects in newly manufactured robots. In order to test you must record three animations of yourself, watch robots replay them, & then select the defective robot to remove it from the assembly line!


Tetrivoice is a browser-based puzzle game written in Javascript/HTML that I prototyped in two weeks for Gamedev.js Jam 2020.

Tetris of the future: a prototype of 3D Tetris played with your voice directly from your browser! NOTE: Due to limitations in the WebSpeechAPI, Tetrivoice currently only works in Google Chrome.


Veehickle is a fast paced 3D hovercraft combat game built in UE4. This was my second game-a-week project when I started pursuing gamedev & I've added content here & there since then.

Use your boost & hovercraft mounted machinegun to out-maneuver & out-shoot Big Brenda & her country gang as you glide your through The Trailer Park & The Farm. Choose from three modes: survival, deathmatch, or free roam!

Breakdown Boulevard

Breakdown Boulevard is a dancing/rhythm based adventure game built in UE4 and released (unfinished) for Fragment Jam. This was my first game-a-week project when I started pursuing gamedev.

Playing as Gerald, you venture into town on your day off to pick up a pack of smokes for your wife at the store. Along the way you meet several people who won't let you complete your shopping until you beat them in a dance battle!